godot_inspect_skeleton
Inspect a skeleton node to retrieve bone hierarchies, rest poses, transforms, and socket names for rigging and animation workflows.
Instructions
Query bone hierarchies, rest poses, transforms, and socket names.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| params | Yes |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |