godot_configure_input_action
Configure Godot input actions by adding, removing, or modifying event bindings for keys, mouse buttons, gamepad buttons, and axes. Set deadzones and save to project settings.
Instructions
Add, remove, or modify input actions and event bindings.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| params | Yes |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |