godot_create_node
Create and add any Godot class node to the active scene. Specify type, name, properties, parent path, and optional script to configure the new node.
Instructions
Create and add a new node of any Godot class to the active scene.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| params | Yes |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |