godot_configure_multiplayer_spawner
Configure a MultiplayerSpawner to automate network node spawning by setting the target spawn path, spawn limit, and allowed scenes.
Instructions
Setup automated network node spawning paths.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| params | Yes |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |