godot_bake_lightmaps
Trigger lightmap or voxel GI baking for the active Godot scene to precompute global illumination and enhance runtime rendering performance. Specify bake scope and output path.
Instructions
Trigger lightmap or voxel GI baking for the active scene.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| params | Yes |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |