godot_instantiate_scene
Spawns a packed scene (.tscn/.scn) as a child node under a specified parent, allowing custom name and property overrides.
Instructions
Instantiate a packed scene (.tscn / .scn) as a child node.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| params | Yes |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |