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godot_delete_node

Destructive

Remove a specified node from the active Godot scene tree by providing its node path.

Instructions

Remove a node from the active scene tree.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
paramsYes

Output Schema

TableJSON Schema
NameRequiredDescriptionDefault
resultYes
Behavior3/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

The annotations already flag destructiveHint=true, and the description 'Remove a node' aligns with that. It does not add extra side-effect information, but it is consistent with the annotation.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is a single, concise phrase with no unnecessary words, fully conveying the tool's function.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness3/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

An output schema exists but there is no description of the return value or effects after deletion. For a simple delete operation, this is acceptable but not fully complete.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

The schema provides descriptions for both parameters (node_path and response_format), so the description adds no additional parameter details. Baseline score applies as schema coverage is sufficient.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states the action (remove) and the resource (a node from the active scene tree), which distinguishes it from sibling tools like godot_create_node or godot_modify_node.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines4/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The description implies usage: it should be used when deleting a node from the scene. It does not explicitly mention alternatives or when not to use, but the purpose is self-evident for this common operation.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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