godot_bake_navmesh
Trigger navigation mesh baking on NavigationRegion2D/3D nodes in Godot, with configurable agent settings and optional save to .tres file.
Instructions
Trigger navigation mesh baking on a NavigationRegion.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| params | Yes |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |