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godot_set_plugin_status

Enable or disable a Godot editor plugin by specifying its plugin name and desired status. Use this to activate or deactivate plugins from the res://addons/ directory.

Instructions

Enable or disable an editor plugin.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
paramsYes

Output Schema

TableJSON Schema
NameRequiredDescriptionDefault
resultYes
Behavior3/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

The description states the action (enable/disable) but does not mention side effects such as requiring a project reload, persistence, or potential impact on editor state. The annotations provide minimal safety info (readOnly=false, destructive=false) but no additional detail.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is a single concise sentence with no superfluous words. It is front-loaded with the action and resource.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness3/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

The description is adequate for a simple toggle but lacks information about expected behavior, such as whether the plugin list is refreshed, or any output beyond success/failure. The presence of an output schema is not mentioned, so the agent may be uncertain about return values.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters2/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

The description does not explain the parameters 'plugin_name' or 'enabled'. The schema does include descriptions, but the coverage is indicated as 0%, meaning the description fails to compensate. An agent would need to inspect the schema to understand what to provide.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states the verb 'Enable or disable' and the resource 'editor plugin', making it unambiguous. It distinguishes from get_plugins by indicating a mutation, and no other sibling tool does the same action.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines3/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The description implies when to use it (when you need to toggle a plugin's enabled state) but does not explicitly contrast with alternatives like godot_get_plugins. It lacks explicit guidance on prerequisites or related actions.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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