godot_generate_procedural_mesh
Create custom procedural 3D meshes (grid, prism, pyramid, or custom vertices) in Godot with SurfaceTool. Add normals, tangents, and save as assets for immediate scene use.
Instructions
Generate custom procedural 3D meshes using SurfaceTool.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| params | Yes |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |