godot_configure_lightmap_gi
Set up and adjust global illumination pipelines (LightmapGI, VoxelGI, ReflectionProbe) by specifying GI type, bake quality, bounces, and denoising options.
Instructions
Configure 3D GI pipelines (LightmapGI, VoxelGI, ReflectionProbe).
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| params | Yes |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |