godot_get_selected_nodes
Retrieves the paths of all nodes selected in the Godot editor, with an option to include key properties like class, position, and visible.
Instructions
Query paths of all nodes currently selected in Editor.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| params | Yes |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |