godot_configure_navigation_obstacle
Configure NavigationObstacle2D or 3D nodes to control AI pathfinding. Define radius, velocity, and vertices to enable dynamic avoidance and carve navigation meshes.
Instructions
Configure NavigationObstacle2D or NavigationObstacle3D dynamic avoidance.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| params | Yes |
Output Schema
| Name | Required | Description | Default |
|---|---|---|---|
| result | Yes |