Unreal Spawn Actor
unreal_spawn_actorSpawn actors in Unreal Engine levels by specifying a class or blueprint path, with optional location, rotation, and label.
Instructions
Spawn a new actor in the current Unreal level from a class or blueprint path.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| className | Yes | Actor class or blueprint path (e.g. 'StaticMeshActor', '/Game/BP/BP_Enemy.BP_Enemy_C'). | |
| label | No | Optional actor label. | |
| location | No | Spawn location. | |
| rotation | No | Spawn rotation. | |
| timeoutMs | No | Command timeout. |