Enables AI agents to interact with and control Roblox Studio instances in real-time through the Model Context Protocol. It provides a unified tool for building, scripting, and manipulating 3D worlds with over 90 operations including instance management and Luau scripting.
Provides AI assistants with comprehensive control over Unity Hub and Unity Editor through over 200 specialized tools for project management and scene manipulation. It enables users to perform complex tasks like script creation, asset management, and project builds using natural language commands.
Gives AI assistants deep read/write access to the Unreal Editor through 21 category tools covering 525+ actions, plus a YAML flow engine for multi-step workflows.
Enables AI agents to query and control the Unity Editor, supporting scene management, GameObject manipulation, asset browsing, play mode control, and real-time editor operations through 52+ tools.
Enables AI assistants to control Unreal Engine via Remote Control API for game development automation, including asset management, actor control, level editing, animation, physics, visual effects, and cinematics creation through natural language.
Bridges AI assistants to Unreal Engine 5 editor, enabling direct manipulation of levels, actors, Blueprints, and Animation Blueprints through natural language commands.