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Gamedev All-in-One MCP

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Blender Get Scene

blender_get_scene

Retrieve the object hierarchy and metadata of the active Blender scene, enabling structured access for game development automation.

Instructions

Get the object hierarchy and metadata of the active Blender scene.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
includeTransformsNoInclude object transforms.
timeoutMsNoCommand timeout.
Behavior3/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

The description indicates a read operation ('Get') but does not detail behavioral aspects like performance, required state, or whether it returns only root objects. Since no annotations are provided, the description partially discloses behavior but leaves ambiguity.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

A single sentence with no extraneous words. It efficiently communicates the core purpose without repetition or filler.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness4/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

Given the tool's simplicity, the description sufficiently explains that it retrieves the scene hierarchy and metadata. There is no output schema, but the description implies the return format adequately for a getter tool. Minor gap: does not specify if transforms are included by default (addressed by parameter default).

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Input schema covers 100% of parameters with descriptions. The tool description does not add extra meaning to the parameters beyond what the schema already provides, so it meets the baseline.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states the specific action 'Get' and the resource: 'the object hierarchy and metadata of the active Blender scene.' This distinguishes it from siblings like 'blender_get_object' which targets a single object.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

No guidance on when to use this tool versus alternatives such as 'blender_get_object' or when not to use it. The description lacks contextual selection criteria.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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