Blender Apply Force
blender_apply_forceApply initial velocity or force fields to rigid body objects in Blender. Set linear and angular velocities or add force fields like wind and turbulence.
Instructions
Apply an initial velocity or force field to a rigid body object in Blender by setting keyframe velocities or using force fields.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| objectName | Yes | Object name with rigid body. | |
| linearVelocity | No | Initial linear velocity. | |
| angularVelocity | No | Initial angular velocity. | |
| forceFieldType | No | Add a force field instead of direct velocity. | |
| forceStrength | No | Force field strength. | |
| timeoutMs | No | Command timeout. |