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Roblox Get File Tree

roblox_get_file_tree

Retrieve a hierarchical tree view of a Roblox game's instance structure. Understand project layout and organization at a glance.

Instructions

Get a hierarchical tree view of the game's instance structure, useful for understanding project layout.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
rootPathNoRoot instance path for the tree.game
maxDepthNoMaximum tree depth.
includePropertiesNoInclude basic properties (ClassName) in each node.
waitForResponseMsNoHow long to wait for a runtime response.
Behavior3/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

No annotations provided, so description carries full burden. It does not disclose behavioral traits such as being read-only, required permissions, or error behavior. The description is minimal but does not contradict any structured data.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

Single sentence that is direct and without fluff. Every word earns its place.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness3/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

While the purpose is clear, the description lacks information about the output format (e.g., structure of the tree). Since there is no output schema, agents may need more context on what the tree contains.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema description coverage is 100% with all parameters documented. The description adds no further meaning beyond the schema, baseline 3 is appropriate.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states the verb 'Get' and resource 'hierarchical tree view of the game's instance structure', and explains its utility. It distinguishes from siblings like roblox_get_instance_children which returns flat lists.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines3/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The description mentions 'useful for understanding project layout' but does not explicitly state when to use this tool versus alternatives like roblox_get_instance_children or roblox_get_instance_properties. No exclusions given.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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