Blender Bake Physics
blender_bake_physicsConvert rigid body physics simulations into keyframed animations by baking to keyframes. Specify frame range and optionally limit to selected objects.
Instructions
Bake rigid body physics simulation to keyframes for the specified frame range.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| frameStart | No | Start frame. | |
| frameEnd | No | End frame. | |
| selectedOnly | No | Bake only selected objects. | |
| timeoutMs | No | Command timeout (baking can be slow). |