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Unreal Set Actor Property

unreal_set_actor_property

Set a property on an Unreal actor or one of its components by specifying the actor path, property name, and a JSON-serializable value.

Instructions

Set a property on an actor or one of its components in Unreal.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
pathYesActor path.
componentNoComponent name. Empty for actor-level property.
propertyYesProperty name.
valueNoProperty value (JSON serializable).
timeoutMsNoCommand timeout.
Behavior1/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

With no annotations provided, the description carries the full burden but fails to disclose behavioral traits such as side effects, error handling, permissions required, or return value. The description only states the basic action without any additional context.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness4/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is a single concise sentence that communicates the essential purpose. It is front-loaded and contains no unnecessary words, though it sacrifices detail for brevity.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness2/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

For a tool with 5 parameters and no output schema or annotations, the description is insufficient. It does not explain return values, error scenarios, or prerequisites, leaving gaps for an agent to resolve properly.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema description coverage is 100%, so the parameters are well-documented in the schema. The description adds minimal extra value beyond clarifying that the component parameter can be empty for actor-level properties, but this is already implicitly stated in the schema.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states the action ('set') and the resource ('property on an actor or one of its components'). It effectively distinguishes from sibling tools like unreal_set_actor_transform and unreal_get_actor, which handle different properties or operations.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

No guidance is provided on when to use this tool versus alternatives. While the description implies it is for setting properties, it does not compare to other sibling tools or mention scenarios where a different tool might be more appropriate.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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