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Roblox Add Constraint

roblox_add_constraint

Add a physics constraint (like Spring, Hinge, or Weld) between two attachments in Roblox Studio. Specify constraint type, parent, and attachments to create realistic joints.

Instructions

Add a physics constraint (SpringConstraint, HingeConstraint, RopeConstraint, WeldConstraint, etc.) between two attachments.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
constraintTypeYesType of constraint to create.
parentPathYesInstance path where the constraint will be parented.
attachment0PathYesPath to Attachment0.
attachment1PathNoPath to Attachment1 (empty for single-attachment constraints).
propertiesNoAdditional properties to set on the constraint (e.g. {Stiffness: 100, Damping: 10}).
waitForResponseMsNoCommand timeout.
Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

No annotations provided. Description does not disclose side effects, error behavior (e.g., invalid attachment paths), or whether constraints overwrite existing ones. Minimal behavioral insight.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness4/5

Is the description appropriately sized, front-loaded, and free of redundancy?

Extremely concise, one sentence that captures the core action. However, it could benefit from a bit more context without becoming verbose.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness2/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

No output schema. The description omits details like return value, error states, or behavior when attachment1Path is empty. For a 6-parameter tool with nested objects, the description is insufficiently complete.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema description coverage is 100%, so the baseline is 3. The description adds examples of constraint types but does not elaborate on the structure of 'properties' or the meaning of attachment paths beyond schema descriptions.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

Description clearly states the tool adds a physics constraint between two attachments, listing common constraint types. It is distinct from sibling tools which target other engines like Blender, Unity, and Unreal.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

No guidance on when to use this tool versus alternatives like creating attachments first, or when constraints might fail. Does not mention prerequisites or typical scenarios.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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