Unity Raycast
unity_raycastCast a ray in Unity 3D space using Physics.Raycast to detect collisions and return hit data.
Instructions
Cast a ray in Unity 3D space using Physics.Raycast and return hit info.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| origin | Yes | Ray origin. | |
| direction | Yes | Ray direction. | |
| maxDistance | No | Maximum ray distance. | |
| layerMask | No | Layer mask (-1 for all layers). | |
| timeoutMs | No | Command timeout. |