Roblox Simulate Physics
roblox_simulate_physicsApply impulse, force, or torque to a Roblox BasePart to simulate physical interactions like collisions or movement.
Instructions
Apply an impulse or force to a BasePart to simulate physics interaction.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| path | Yes | Full instance path of the BasePart. | |
| impulse | No | Impulse vector to apply (instantaneous). | |
| force | No | Continuous force vector (via VectorForce). | |
| torque | No | Torque vector to apply. | |
| atPosition | No | World position to apply impulse at. | |
| waitForResponseMs | No | Command timeout. |