manage_scene_structure
Rename, duplicate, or move nodes within Godot .tscn scenes by specifying project and scene paths, action, and source node path.
Instructions
Rename/duplicate/move nodes within .tscn scenes
Tool call template
Replace each placeholder with a value matching the input schema. Only required parameters are included; add optional parameters as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {
"projectPath": "<projectPath>",
"scenePath": "<scenePath>",
"action": "<action>",
"nodePath": "<nodePath>"
},
"name": "manage_scene_structure"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| action | Yes | Action: rename, duplicate, move | |
| newName | No | New name (for rename) | |
| nodePath | Yes | Source node path in scene | |
| scenePath | Yes | Scene file path (relative to project) | |
| projectPath | Yes | Godot project path | |
| newParentPath | No | New parent path (for move) |