game_ui_tabs
Retrieve, switch, or retitle tabs in Godot TabContainer/TabBar nodes by node path and action to manage game UI tab state.
Instructions
TabContainer/TabBar: get/set current tab
Tool call template
Replace each placeholder with a value matching the input schema. Only required parameters are included; add optional parameters as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {
"nodePath": "<nodePath>",
"action": "<action>"
},
"name": "game_ui_tabs"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| index | No | Tab index | |
| title | No | Tab title | |
| action | Yes | Action: get_tabs, set_current, set_title | |
| nodePath | Yes | Path to TabContainer/TabBar |