game_window
Retrieve or update the running Godot project's window size, fullscreen state, title, position, borderless mode, and vsync settings.
Instructions
Get/set window size, fullscreen, title, position
Tool call template
This tool declares no required parameters. Add optional parameters from the input schema as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {},
"name": "game_window"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| title | No | Window title | |
| vsync | No | Enable vsync | |
| width | No | Window width | |
| action | No | Action: get or set. Default: get | |
| height | No | Window height | |
| position | No | Window position {x, y} | |
| borderless | No | Borderless mode | |
| fullscreen | No | Fullscreen mode |