game_time_scale
Get or set Godot's Engine.time_scale and inspect timing info to slow, speed up, or pause game simulation during testing and debugging.
Instructions
Get/set Engine.time_scale and timing info
Tool call template
This tool declares no required parameters. Add optional parameters from the input schema as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {},
"name": "game_time_scale"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| action | No | Action: get or set. Default: get | |
| timeScale | No | Time scale value (for set) |