game_debug_draw
Draw debug lines, spheres, and boxes in 3D to visualize positions, bounds, and paths in Godot, and clear them when no longer needed.
Instructions
Draw debug lines, spheres, or boxes in 3D
Tool call template
Replace each placeholder with a value matching the input schema. Only required parameters are included; add optional parameters as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {
"action": "<action>"
},
"name": "game_debug_draw"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| to | No | Line end {x,y,z} | |
| from | No | Line start {x,y,z} | |
| size | No | Box size {x,y,z} | |
| color | No | Draw color {r,g,b,a}. Default: red | |
| action | Yes | Action: line, sphere, box, or clear | |
| center | No | Sphere/box center {x,y,z} | |
| radius | No | Sphere radius. Default: 0.5 | |
| duration | No | Frames to persist (0=permanent) |