manage_autoloads
Add, remove, or list autoloads in a Godot project by specifying the project path and action. Use it to manage global scripts or scenes loaded at startup.
Instructions
Add, remove, or list autoloads in a Godot project
Tool call template
Replace each placeholder with a value matching the input schema. Only required parameters are included; add optional parameters as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {
"projectPath": "<projectPath>",
"action": "<action>"
},
"name": "manage_autoloads"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | No | Autoload name (required for add/remove) | |
| path | No | Script/scene path (required for add, e.g. "res://globals.gd") | |
| action | Yes | "list", "add", or "remove" | |
| projectPath | Yes | Godot project path |