game_create_timer
Create and configure a Godot Timer node with wait time, one-shot, autostart, and parent path settings for timed gameplay events.
Instructions
Create a Timer node with configuration
Tool call template
This tool declares no required parameters. Add optional parameters from the input schema as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {},
"name": "game_create_timer"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | No | Optional timer node name | |
| oneShot | No | One-shot mode. Default: false | |
| waitTime | No | Timer duration in seconds. Default: 1.0 | |
| autostart | No | Auto-start the timer. Default: false | |
| parentPath | No | Parent node path. Default: "/root" |