manage_plugins
List, enable, or disable Godot editor plugins for a specified project path to control which plugins are active during development.
Instructions
List/enable/disable editor plugins
Tool call template
Replace each placeholder with a value matching the input schema. Only required parameters are included; add optional parameters as needed.
{
"id": 1,
"jsonrpc": "2.0",
"method": "tools/call",
"params": {
"arguments": {
"projectPath": "<projectPath>",
"action": "<action>"
},
"name": "manage_plugins"
}
}Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| action | Yes | Action: list, enable, disable | |
| pluginName | No | Plugin name | |
| projectPath | Yes | Godot project path |