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unity_search_by_name

Search for GameObjects by name using substring or regex matching. Filter results by including inactive objects and limiting the output count. Target a specific Unity instance for parallel-safe operations.

Instructions

Find all GameObjects whose name contains a pattern. Supports substring matching or regex.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
nameYesName pattern to search for
regexNoUse regex matching instead of substring (default: false)
includeInactiveNoInclude inactive GameObjects (default: false)
limitNoMaximum results to return (default: 500).
portNoTarget Unity instance port for parallel-safe routing. Get this from unity_select_instance. When working with multiple Unity instances, ALWAYS include this parameter.
Behavior3/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

No annotations provided, so description carries full burden. It explains the matching behavior (substring or regex) and the includeInactive flag, but doesn't disclose performance implications, return format, or whether it's read-only.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

Extremely concise: two sentences that cover purpose and matching options. No wasted words.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness4/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

Given no output schema, the description doesn't explain return format (e.g., list of GameObjects, paths, or IDs), but it's still clear enough for an agent to understand basic usage. The port parameter is well-documented in the schema.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters4/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Input schema has 100% coverage, so baseline is 3. Description adds value by explaining that 'name' is a pattern, the matching modes, and the port parameter's purpose for parallel-safe routing. However, it doesn't add detail beyond the schema for limit and includeInactive.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

Description clearly states the tool finds GameObjects by name pattern, specifies substring or regex matching, and distinguishes it from other search tools like unity_search_by_component, unity_search_by_layer, and unity_search_by_tag.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines3/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

Description mentions two matching modes but doesn't give guidance on when to use substring vs regex, or when to prefer this over sibling search tools. No explicit when-not-to-use or alternative tool names.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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