Skip to main content
Glama

unity_scene_stats

Retrieve comprehensive scene statistics: total objects, vertices, triangles, lights, cameras, colliders, and top component types to analyze scene complexity.

Instructions

Get comprehensive scene statistics: total objects, vertices, triangles, lights, cameras, colliders, and top component types.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
portNoUnity instance port (from unity_select_instance). Always include it when multiple instances run.
Behavior3/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

No annotations are provided, so the description carries the full burden. It discloses the returned data (stats) but does not mention side effects, permissions, read-only nature, or performance implications. The description is minimally adequate but lacks depth.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is a single sentence with no filler. It front-loads the main purpose and lists specific items, making it efficient and easy to parse.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness5/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

Given the tool's low complexity (one optional parameter, no output schema), the description provides a complete picture of what the tool returns. No additional context is necessary for an agent to use it correctly.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

The input schema covers 100% of parameters, and the schema description for 'port' is already clear. The tool description does not add any new meaning beyond what the schema provides, so baseline 3 is appropriate.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description uses a specific verb ('Get') and resource ('comprehensive scene statistics') and lists the specific data items (objects, vertices, triangles, etc.). This clearly distinguishes it from sibling tools like unity_scene_info or unity_scene_hierarchy, which serve different purposes.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines3/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The description implies the tool is for retrieving scene statistics but does not provide explicit guidance on when to use it versus alternatives like unity_scene_info or unity_scene_hierarchy. No exclusions or when-not-to-use scenarios are mentioned.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

Install Server

Other Tools

Latest Blog Posts

MCP directory API

We provide all the information about MCP servers via our MCP API.

curl -X GET 'https://glama.ai/api/mcp/v1/servers/AnkleBreaker-Studio/unity-mcp-server'

If you have feedback or need assistance with the MCP directory API, please join our Discord server