Skip to main content
Glama

unity_scene_stats

Retrieve comprehensive scene statistics including total objects, vertices, triangles, lights, cameras, colliders, and top component types to analyze scene complexity and resource usage.

Instructions

Get comprehensive scene statistics: total objects, vertices, triangles, lights, cameras, colliders, and top component types.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
portNoTarget Unity instance port for parallel-safe routing. Get this from unity_select_instance. When working with multiple Unity instances, ALWAYS include this parameter.
Behavior3/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

With no annotations, the description must cover behavioral traits. It states what statistics are returned, but does not disclose side effects (none expected), permissions, or performance impact. This is adequate but not comprehensive.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness4/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is a single sentence front-loading the purpose and listing specifics. It is concise and well-structured, with no filler.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness4/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

Given low complexity (1 parameter, simple return), the description is largely complete. It specifies what metrics are included, which is sufficient for a read-only stats tool.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema coverage is 100%, so baseline is 3. The description does not add information about the port parameter beyond what the schema provides. The schema description for port is already detailed.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states the verb 'Get' and the resource 'comprehensive scene statistics', listing specific metrics (objects, vertices, triangles, lights, cameras, colliders, component types). This distinguishes it from sibling tools like unity_scene_info which likely returns a broader scene overview.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines3/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The description implies usage when scene statistics are needed, but does not explicitly state when to use this tool versus alternatives like unity_scene_info. No exclusions or prerequisites are mentioned.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

Install Server

Other Tools

Latest Blog Posts

MCP directory API

We provide all the information about MCP servers via our MCP API.

curl -X GET 'https://glama.ai/api/mcp/v1/servers/AnkleBreaker-Studio/unity-mcp-server'

If you have feedback or need assistance with the MCP directory API, please join our Discord server