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unity_scene_stats

Get comprehensive scene statistics: total objects, vertices, triangles, lights, cameras, colliders, and top component types.

Instructions

Get comprehensive scene statistics: total objects, vertices, triangles, lights, cameras, colliders, and top component types.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
portNoTarget Unity instance port for parallel-safe routing. Get this from unity_select_instance. When working with multiple Unity instances, ALWAYS include this parameter.
Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

No annotations provided, so the description carries full burden. It implies a read operation ('Get') but does not explicitly confirm it is non-destructive, nor disclose any side effects, required permissions, or performance impact.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

Single sentence, efficiently lists the returned statistics. No redundancy or unnecessary words. Perfectly sized for the information it conveys.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness4/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

Given the simple one-parameter tool with no output schema, the description adequately covers what the tool returns. It could benefit from mentioning that it operates on the currently open scene, but is largely complete.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema coverage is 100% for the single parameter 'port', which already has a clear description in the schema. The tool description adds no extra semantic meaning beyond what the schema provides, so baseline 3 is appropriate.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description uses a specific verb ('Get') and resource ('comprehensive scene statistics') and lists exact data points (objects, vertices, triangles, etc.), clearly distinguishing it from siblings like unity_scene_info or unity_scene_hierarchy.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

No guidance on when to use this tool versus alternatives (e.g., unity_scene_info, unity_scene_hierarchy) or prerequisites. The description only states what it does, not context for choosing it.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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