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unity_list_instances

Lists all running Unity Editor instances that the MCP can connect to, showing project name, port, and version. Use this to see which Unity projects are currently open before selecting one.

Instructions

List all running Unity Editor instances that the MCP can connect to. Returns each instance's project name, port, Unity version, and whether it's a ParrelSync clone. Use this to see which Unity projects are currently open before selecting one to work with. IMPORTANT: When multiple instances are detected, always call this first and then use unity_select_instance to choose which project to target.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
refreshNoForce a fresh discovery scan (default: true). Set to false to use cached results.
Behavior4/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

With no annotations, the description carries the full burden. It explains caching behavior via the refresh parameter and return fields. It's read-only but doesn't explicitly state idempotency, though it's implied.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

Three concise sentences: function, return info, usage guidance. No redundant information.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness5/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

For a simple list tool with no output schema, the description adequately explains return values and usage context, linking to the next logical step (unity_select_instance).

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

The schema already fully describes the single parameter, so the description adds no extra value. Baseline 3 is appropriate.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states the tool's function: listing all running Unity Editor instances, with specific return fields (project name, port, version, ParrelSync clone). It distinguishes itself from sibling tools like unity_select_instance.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines5/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

Explicitly advises to use this tool before unity_select_instance when multiple instances are detected, providing a clear workflow and context for use.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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