unity_scene_open
Open a Unity scene by specifying its asset path, with options to save or discard unsaved changes before switching.
Instructions
Open a scene by its asset path (relative to Assets/). Refuses if any loaded scene has unsaved changes — pass saveFirst or discardUnsavedChanges.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| path | Yes | Scene asset path, e.g. 'Assets/Scenes/MainScene.unity' | |
| port | No | Unity instance port (from unity_select_instance). Always include it when multiple instances run. | |
| saveFirst | No | Save all modified scenes before switching. | |
| discardUnsavedChanges | No | Proceed and LOSE unsaved changes. |