unity_graphics_game_capture
Render one Unity camera to an inline PNG, excluding Game View composition and overlay UI, for clean captures at custom sizes.
Instructions
Render one camera to inline PNG, without Game View composition or overlay UI. Whole-pixel sizes within device limits, at most 33554432 pixels.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| port | No | Unity instance port (from unity_select_instance). Always include it when multiple instances run. | |
| width | No | Image width in pixels (default: 512) | |
| height | No | Image height in pixels (default: 512) | |
| cameraName | No | Active object's name/path; omitted: Camera.main. Missing explicit camera is an error. |