unity_component_get_properties
Retrieve all serialized properties of a specified component on a GameObject by providing the game object path and component type, enabling inspection and debugging of Unity scenes.
Instructions
Get all serialized properties of a component on a GameObject.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| gameObjectPath | Yes | Path or name of the target GameObject | |
| componentType | Yes | Component type name | |
| port | No | Target Unity instance port for parallel-safe routing. Get this from unity_select_instance. When working with multiple Unity instances, ALWAYS include this parameter. |