unity_component_get_referenceable
Inspect an ObjectReference property in a Unity component to discover assignable scene objects and project assets filtered by the expected type. Returns available references before wiring connections.
Instructions
Discover what objects can be assigned to an ObjectReference property. Returns matching scene objects and project assets filtered by the expected type. Useful before wiring references to know what's available.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| path | No | Target GameObject path or name | |
| instanceId | No | Target GameObject instance ID | |
| componentType | No | Component type containing the property | |
| propertyName | Yes | ObjectReference property name to inspect | |
| maxResults | No | Maximum results to return (default: 50) | |
| port | No | Target Unity instance port for parallel-safe routing. Get this from unity_select_instance. When working with multiple Unity instances, ALWAYS include this parameter. |