unity_component_get_referenceable
Find assignable objects for an ObjectReference property by filtering scene objects and project assets based on expected type.
Instructions
Discover what objects can be assigned to an ObjectReference property. Returns matching scene objects and project assets filtered by the expected type. Useful before wiring references to know what's available.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| path | No | Target GameObject path or name | |
| port | No | Unity instance port (from unity_select_instance). Always include it when multiple instances run. | |
| instanceId | No | Target GameObject instance ID | |
| maxResults | No | Maximum results to return (default: 50) | |
| propertyName | Yes | ObjectReference property name to inspect | |
| componentType | No | Component type containing the property |