unity_gameobject_delete
Delete a GameObject from the scene using its hierarchy path or name. Specify the target Unity instance for parallel-safe operation.
Instructions
Delete a GameObject from the scene by path or name.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| path | No | Hierarchy path or name of the GameObject to delete | |
| instanceId | No | Instance ID (alternative to path) | |
| port | No | Target Unity instance port for parallel-safe routing. Get this from unity_select_instance. When working with multiple Unity instances, ALWAYS include this parameter. |