unity_scene_new
Create a new empty Unity scene, replacing the current one. Save or discard unsaved changes to proceed.
Instructions
Create a new empty scene (REPLACES the current one). Refuses if any loaded scene has unsaved changes — pass saveFirst or discardUnsavedChanges.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| port | No | Unity instance port (from unity_select_instance). Always include it when multiple instances run. | |
| saveFirst | No | Save all modified scenes first. | |
| discardUnsavedChanges | No | Proceed and LOSE unsaved changes. |