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unity_graphics_scene_capture

Capture the current Scene View as a base64 PNG image for visual inspection of the scene layout.

Instructions

Capture the current Scene View as an inline image. Returns base64 PNG that Claude can see directly. Use to visually inspect the scene layout.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
widthNoImage width in pixels (default: 512)
heightNoImage height in pixels (default: 512)
portNoTarget Unity instance port for parallel-safe routing. Get this from unity_select_instance. When working with multiple Unity instances, ALWAYS include this parameter.
Behavior4/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

Describes the result (base64 PNG) and that it's directly viewable by Claude. No annotations provided, so description carries burden; it is straightforward and implies a read-only capture with no side effects.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness5/5

Is the description appropriately sized, front-loaded, and free of redundancy?

Two concise sentences with no wasted words. Front-loaded with action and result.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness4/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

With no output schema and no annotations, the description covers purpose, output format, and usage context adequately. Could mention error conditions or assumptions about camera, but sufficient for a simple capture tool.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema coverage is 100% with descriptions for all three parameters. The description adds no further parameter detail beyond what the schema provides, so baseline score of 3 is appropriate.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

Clearly states it captures the current Scene View as an inline image. Distinguishes from sibling unity_graphics_game_capture by specifying Scene View vs Game View.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines4/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

Explicitly says 'Use to visually inspect the scene layout', giving a clear use case. Does not explicitly mention when not to use or compare to alternatives, but the sibling context makes it clear.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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