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unity_console_log

Retrieve recent Unity console log messages (errors, warnings, info) to debug issues. Supports filtering by type and specifying message count, with parallel-safe routing for multiple Unity instances.

Instructions

Get recent Unity console log messages (errors, warnings, info). Useful for debugging.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
countNoNumber of recent messages to retrieve (default: 50)
typeNoFilter: 'error', 'warning', 'info', or 'all' (default: 'all')
portNoTarget Unity instance port for parallel-safe routing. Get this from unity_select_instance. When working with multiple Unity instances, ALWAYS include this parameter.
Behavior3/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

No annotations are provided, so the description carries the burden. It indicates the tool reads recent messages but does not disclose whether it consumes or clears logs, rate limits, or impacts the Unity editor. The description is straightforward but lacks depth about side effects.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness4/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is two sentences, front-loaded with the core purpose. It is concise and efficient, though could potentially include more usage guidance without being verbose.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness4/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

Given the simple tool with a clear input schema and no output schema, the description is nearly complete. It covers the tool's purpose and filter types, but lacks mention of return format or behavior when no messages are available.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema description coverage is 100%, so the schema already documents all parameters. The description adds no additional meaning beyond the schema. Baseline 3 is appropriate.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states the tool retrieves recent Unity console log messages, specifying types (errors, warnings, info). This is a specific verb+resource combination that distinguishes it from siblings like unity_console_clear or unity_agent_log.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines3/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

The description mentions 'useful for debugging' implying usage context, but does not explicitly state when to use this vs alternatives (e.g., unity_agent_log) or when not to use it. No exclusions or conditions are provided.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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