unity_list_advanced_tools
List all available advanced Unity tools organized by category. Filter by category name to find specific tools for animation, prefab, shadergraph, and more.
Instructions
List all available advanced/specialized Unity tools organized by category. These tools are not directly exposed but can be called via unity_advanced_tool. Categories include: uma, animation, prefab, physics, lighting, audio, shadergraph, amplify, terrain, particle, navmesh, ui, texture, profiler, memory, settings, input, asmdef, scriptableobject, constraint, lod, editorprefs, playerprefs, vfx, graphics, sceneview, and more.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| category | No | Filter by category name (e.g. "animation", "prefab", "shadergraph"). Omit for full list. | |
| port | No | Target Unity instance port for parallel-safe routing. Get this from unity_select_instance. When working with multiple Unity instances, ALWAYS include this parameter. |