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unity_build

Build a Unity project for a specified target platform and output path. Optionally include specific scenes and enable development build.

Instructions

Start a build of the Unity project for a target platform.

Input Schema

TableJSON Schema
NameRequiredDescriptionDefault
targetYesBuild target platform
outputPathYesOutput path for the build
scenesNoScene paths to include (default: scenes in build settings)
developmentBuildNoEnable development build (default: false)
portNoTarget Unity instance port for parallel-safe routing. Get this from unity_select_instance. When working with multiple Unity instances, ALWAYS include this parameter.
Behavior2/5

Does the description disclose side effects, auth requirements, rate limits, or destructive behavior?

No annotations are provided, and the description does not disclose behavior such as build duration, blocking status, failure handling, or whether output is overwritten. For a build tool, this information is critical.

Agents need to know what a tool does to the world before calling it. Descriptions should go beyond structured annotations to explain consequences.

Conciseness4/5

Is the description appropriately sized, front-loaded, and free of redundancy?

The description is a single sentence of 10 words, which is concise and front-loaded. However, it may be too brief to convey all necessary context, but it avoids verbosity.

Shorter descriptions cost fewer tokens and are easier for agents to parse. Every sentence should earn its place.

Completeness2/5

Given the tool's complexity, does the description cover enough for an agent to succeed on first attempt?

Given no output schema and no annotations, the description is incomplete. It lacks details about build results, error handling, and how the build process interacts with the project, which are important for a complex operation.

Complex tools with many parameters or behaviors need more documentation. Simple tools need less. This dimension scales expectations accordingly.

Parameters3/5

Does the description clarify parameter syntax, constraints, interactions, or defaults beyond what the schema provides?

Schema coverage is 100%, so the input schema adequately describes all 5 parameters. The tool description adds no additional meaning beyond what is already in the schema, meeting the baseline.

Input schemas describe structure but not intent. Descriptions should explain non-obvious parameter relationships and valid value ranges.

Purpose5/5

Does the description clearly state what the tool does and how it differs from similar tools?

The description clearly states the action ('start') and resource ('build of the Unity project') with a specific target platform, distinguishing it from sibling tools that deal with other Unity operations like asset management or scene editing.

Agents choose between tools based on descriptions. A clear purpose with a specific verb and resource helps agents select the right tool.

Usage Guidelines2/5

Does the description explain when to use this tool, when not to, or what alternatives exist?

No guidance on when to use this tool vs alternatives, no prerequisites or conditions mentioned. The description does not help the agent decide when to invoke this build tool.

Agents often have multiple tools that could apply. Explicit usage guidance like "use X instead of Y when Z" prevents misuse.

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