set_post
Configure post-processing for final renders: vignette, glare, colour, exposure, and contrast. Adjust only specified effects, disable any effect with false, or reset all settings this tool added.
Instructions
Set post-processing for render_final: vignette, glare, colour, exposure, contrast. It builds a compositor tree,
works with every engine and is not shown in the viewport. A call changes only what you pass and keeps the rest.
Pass false to switch one effect off (vignette=false); reset=true removes everything this tool set.
vignette {"strength": 0-1 (how dark the corners get), "softness": 0-1 (how far in the fade starts)}; both
start at 0.5. The darkening is an ellipse that follows the picture shape.
glare {"type": "bloom" | "fog_glow" | "streaks", "threshold": 1.0 (how bright a pixel must be to glow; lower
= more glow), "size": 1-9 (8 when empty)}. It needs pixels above 1: strong lights or emission.
color {"saturation": 1.0 (0 = grey), "gamma": 1.0 (above 1 brightens the mid-tones)}.
exposure is in stops (+1 doubles the light). contrast is -1 to 1.
It refuses to replace a compositor tree it did not make. Returns the active settings.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| color | No | ||
| glare | No | ||
| reset | No | ||
| contrast | No | ||
| exposure | No | ||
| vignette | No |