duplicate
Copy an object, move the copy by an offset, and optionally rotate it around a pivot; linked mode shares mesh data.
Instructions
Copy an object and move the copy by offset metres. linked=true shares the mesh data. rotate_deg [rx, ry, rz]
then turns the copy around the world X, Y, Z axes (in that order) about pivot, a world point. The default pivot is
the centre of the copy's bounding box, after the offset.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| name | Yes | ||
| pivot | No | ||
| linked | No | ||
| offset | No | ||
| new_name | No | ||
| rotate_deg | No |