delete_faces
Delete selected faces from a mesh to create openings like doors, windows, or open boxes in Blender. Filter faces by normal, position, area, or index before removal.
Instructions
Delete the picked faces of one mesh (makes openings: doors, windows, open boxes). Use delete to remove whole
objects.
where picks faces (or vertices, edges) by a condition, all given keys must hold: normal ('+Z', '-X' or [x,y,z]) with
angle (degrees, default 25); x, y, z ranges [min, max] (null means open) on the world centre; box [[x0,y0,z0],[x1,y1,z1]];
area [min, max]; index [...]. {} or null picks everything. Look at mesh_info first to see where the faces are.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| where | No | ||
| object | Yes |