ground
Move named or all top-level objects so their lowest point sits at height Z, creating a level floor; use place_on when the floor is another object.
Instructions
Set a level floor: move objects (all top-level objects when names is empty) so their lowest point sits at height z. No other object is looked at: use place_on when the floor is another object or not level.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| z | No | ||
| names | No |