delete
Remove whole Blender objects by names, prefix, or light selection, optionally including children. Use it to clear entire models or lights; for mesh parts, use face removal.
Instructions
Delete whole objects. Take a checkpoint first if you are not sure. Give at least one of: names; prefix
(every object whose name starts with it: 'bl_light_' removes the setup_lighting preset); lights (added: the
lights made by add_light, all: every light). with_children=true also deletes everything parented to them.
Otherwise the children stay where they are in the world and lose the parent: the answer lists them as
unparented. Use delete_faces to remove a part of a mesh.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| names | No | ||
| lights | No | ||
| prefix | No | ||
| with_children | No |