extrude_faces
Extrude picked mesh faces as one region to raise roofs, build posts, steps, or window recesses, with controls for distance, offset, scale, and inset.
Instructions
Extrude the picked faces as one region. distance is along their average normal (negative digs in); offset is a
world vector instead. scale resizes the new cap about its centre (a taper); inset first shrinks the region by that
many metres. Typical: raise a roof, make a post, a step, a window recess.
where picks faces (or vertices, edges) by a condition, all given keys must hold: normal ('+Z', '-X' or [x,y,z]) with
angle (degrees, default 25); x, y, z ranges [min, max] (null means open) on the world centre; box [[x0,y0,z0],[x1,y1,z1]];
area [min, max]; index [...]. {} or null picks everything. Look at mesh_info first to see where the faces are.
Input Schema
| Name | Required | Description | Default |
|---|---|---|---|
| inset | No | ||
| scale | No | ||
| where | No | ||
| object | Yes | ||
| offset | No | ||
| distance | No |